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Undone Season 2

From June 2020 until December 2021, I was a 3D artist for Undone.


Programs used: Blender, Photoshop, Embergen


> Previs (episodes 5-8 I was the only previs artist); 3D Layout; Texturing; Lighting; Rendering; VFX; Animation

VFX (Particles, cloth sim, moving shots...)

In this scene, I was responsible for the floating petals.

In this scene, I was responsible for texturing/simulating the curtains.

In this scene, I was responsible for texturing/animating the unfolding door.

3D SETS (Previs, Layout, Texturing, Lighting, Rendering)

Set_0033_Layer-1.png
Set_0031_Layer-3.png
Set_0030_Layer-5.png
Set_0029_Layer-6.png
Set_0028_Layer-7.png
Set_0013_Layer-23.png
Set_0008_Layer-28.png
Set_0010_Layer-26.png
Set_0009_Layer-27.png
Set_0011_Layer-25.png
Set_0004_Layer-33.png
Set_0006_Layer-31.png
Set_0016_Layer-20.png
Set_0017_Layer-19.png
Set_0027_Layer-8.png
Set_0026_Layer-9.png
Set_0025_Layer-10.png
Set_0024_Layer-11.png
Set_0019_Layer-17.png
Set_0020_Layer-15.png
Set_0018_Layer-18.png
Set_0003_Layer-34.png
Set_0002_Layer-35.png
Set_0001_Layer-36.png
Set_0000_Layer-38.png
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